AI Insights · Timothy · April 2022
Top 5 City Building Games in Oceania for Q1 2022
Explore the performance of the top 5 city building games in Oceania for the first quarter of 2022. See how these games performed in terms of downloads, revenue, and active users on a unified platform.
In the first quarter of 2022, the top 5 city building games in Oceania showcased varied performance metrics across downloads, revenue, and active users. Here’s a closer look at the data provided by Sensor Tower.
State Connect: Traffic Control from AI Games FZ saw a dynamic quarter. Weekly revenue steadily increased, peaking at around $1.6K in the final week of February, before settling at approximately $942 by the end of March. Weekly downloads reached their highest at 12K in late January and gradually declined to 4.7K by the end of the quarter. Active users followed a similar trend, starting at 14K and peaking at 18.3K by early February, before declining to 9.8K by the end of March.
SimCity BuildIt by Electronic Arts demonstrated strong revenue performance throughout the quarter. Weekly revenue peaked at $34.2K in mid-March, with a consistent performance around $24K-$31K before that. Downloads fluctuated, starting at 3.2K and peaking at 5.4K in mid-January, with a low of 1.9K in late February. Active users remained robust, starting at 31.3K and reaching a high of 39.1K in mid-January, ending the quarter at 30.9K.
Merge County® from Microfun Limited experienced a significant increase in weekly revenue, peaking at $37.2K by the end of March. Downloads were relatively steady, with a peak of 3.4K in late March. Active users increased steadily, starting at 4.1K and reaching 9.4K by the end of the quarter.
Global City: Building Games by MY.GAMES B.V. had a consistent revenue performance, peaking at $6.2K in early March. Downloads saw a high of 4.4K in late January, with a decline to 1.4K by the end of March. Active users followed a similar pattern, starting at 1.4K and peaking at 5.1K in late January, before declining to 2.6K by the end of March.
Craftheim - 3D Idle Lumberjack from AI Games FZ had modest revenue, peaking at $13 in mid-March. Downloads saw a high of 3.5K in late December, with a decline to 600 by the end of March. Active users also declined, starting at 14.3K and ending at 8.2K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.